Biggin Hill · August 1940 · Spitfire Mk I

Tally-Ho

Raiders crossing the coast near Dover. Get on their tail and close to 250 yards, where your eight Brownings converge on the sight.

WEATHER
Designed by Richard Bailey of Big War Games · All games
HOW TO FLY ▸
TOUCHDrag on the left to fly. Pull down to climb. Slide the throttle on the right. Hold FIRE, BOOST or BRAKE. KEYSArrows or WASD to fly (down pulls up). R and F for throttle. B to brake. Space to fire. Shift to boost. MOUSEClick and drag anywhere to fly. Drag the throttle lever. LANDINGBiggin Hill is marked in green. Wheels come down below 170 mph. Line up, throttle back, hold BRAKE for flaps and touch down gently under 1,000 ft/min. STARTOn the runway the engine is cold. Follow the ENGINE START card, or tap QUICK START. RADIOTap RADIO (or T) to call Biggin Hill. Green Section scrambles and joins you, flies in formation and attacks bandits. AUTO LANDWithin about 7 miles of Biggin Hill, tap AUTO LAND (or press L). The Spitfire joins the circuit, flies the approach, lands on runway 18 and brakes to a stop. Move the stick to take over. LOOKHold ◀ ▲ ▶ at top left, or Q, Z and E, to look left, up or right. Combine them to look up and over your shoulder. MAPFly north to find London and the Thames. Kent towns from Croydon to Maidstone are named as you pass them. TARGETSIn free flight, barrage balloons float east and west of the airfield. Shoot them down, but keep clear of their cables. SHIPPINGA German convoy of freighters and E-boats sails the Channel to the south. Strafe them or drop your two 250 lb bombs (BOMB, or X). Watch for their flak. Land to rearm. TAKE-OFFFull throttle, keep straight, and pull back gently at about 100 mph.